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Clocks

Animated analog Flash & SVG clocks

2010: This was a tiny project we (Simon and me) did as part of our “Multimediales Web” tution at the FH JOANNEUM. But I really like it and that’s why I wanted to include it here. We made the whole thing in a few hours.

Check out the live version.

Erotic Guide

Design prototype

2009: A design prototype which I created on demand. I really like the design and I think that it would have been great to see this online. Unfortunately the customer didn’t liked it and it was dropped because of that.

Check out the prototype.

Ortwin Oberhauser

Design prototype

2009: Another design prototype I created on demand. The customer really loved the design, but somehow never found the time for implementation and then we lost contact. The prototype stays online.

Check out the prototype.

FH JOANNEUM Kapfenberg

for Counter-Strike: Source

2010–2011: CSS was our (Simon and mine) project for the “Multimediales Web” tution at the FH JOANNEUM. We re-created the original FH JOANNEUM as playable Counter-Strike: Source map with VALVe’s Hammer Editor. We had to create models, textures, and everything you can think of. The website is a bit broken because we’ve overwritten the CSS files accidently with a wrong version and lost the original. We’ll fix this sometime in the future.

Visit the project’s official website.

Mark: “Sehr gut” (A)

FHboter

The talking robot!

2011: FHboter was our (Simon and me) “Projektarbeit 1” in our 3. semester at the FH JOANNEUM. It’s an AIML based chatbot. We implemented it with HTML5 + CSS3 + jQuery + PHP + MySQL. We’ve chosen these technologies to keep it easy to deploy and because we had a lot of experience with it.

Visit the project’s official website.

Mark: “Sehr gut” (A)

foobar2000

MonoLite Plus Fleshgrinder Mod

Since 2009: A private project I’m working on since a long time. The first official (or public) release was in May 2011 and people really love it. I’m always behind my schedule to release a new version, but I’m on it.

Visit the project’s official website.

Georgiev Art

Portfolio website of Stou Georgiev.

2011–2012: This was our (Alexandar, Simon and mine) project for the “Web Development + Experience Design” tution in our ERASMUS semester at the University of Bremen. The website is not only a simple school project, it’s the official website for Alexandar’s father.

Visit the project’s official website.

Mark: “Sehr gut” (A)

Indiana Jones Lego

Stop motion with Adobe Photoshop!

2007–2008: This was a stop motion movie I made for my “Kunst & Design” matriculation. The video isn’t available right now but I might upload it in the near future. I have to sort out my source files from back then. The video was a total success by the way.

The photo shows me directly before presenting my video to the audience at the final matriculation examination of “Kunst & Design” back in 2008.

MovLib

Manage your movie collection!

2010–2011: MovLib was my project for the “User Interfaces” tution at the FH JOANNEUM. This program is targeted towards collector’s of movies and should help them to manage their movie collections. It uses the OFDb database to achieve this. Entirely written in Java and because of that multi-platform and portable.

Visit the project’s official website.

Mark: “Sehr gut” (A) much more point then possible and best result of all.

Richard Fussenegger

My personal website.

Since 2011: My personal website where people can find out more about me.

Visit the project’s official website.

Verbundlinien

The SVG/jQuery zone map

2012: Verbundlinien was our (Alexandar and mine) project for the “Projectwork 2” tution at the FH JOANNEUM. The purpose of the project was it to replace the existing Adobe Flash application with a free SVG application. Sadly the SVG support of WebKit based browsers is still bad, but it works great in Firefox.

Visit the project’s official website.

WebGL RPG

Canceled!

2011: We (Simon and me) started with this project for our “Projectwork 2” tution at the FH JOANNEUM, it was also the base for both of our first bachelor thesis. The idea was to create a 3D browser RPG based on the WebGL technology with a Western setting. We canceled the project because we felt that the final result isn’t good enough for our high standards.

Visit the project’s official website.

VALVe® Source Engine WebGL Demo (Google Chrome only).

Andrea Fussenegger

Medizinische Fußpflege | Kosmetik

2011: Official website of my sister’s company. I also made business card, voucher and price sheet design for her. We still have to create some good photos of all that stuff. Check out the site and keep the link secret as long as the site isn’t finished.

I’m still fighting against a Webkit related bug here; click on “Impressum” in any browser other then a Webkit based and then do the same with a Webkit browser. Annoying!

Visit the project’s official website.

DVD-Forum.at

Das Entertainment Magazin

2005–2008: I worked there for nearly three years. I was moderator of the Horror Forum and often poached in the Asia Forum. I’ve also written reviews and other stuff, helped out with the archive. A lot of time went into this and I think many people liked me there a lot. I quit because it was hard work and because we (my friends back then) felt like that we need another platform to convey our message.

Visit the website.

NERVENHAMMER

Der Club für abseitige Medienkultur.

2007–2008: This was once a really big project for me. After my work for the DVD-Forum.at website we decided to do something new on our own. I wanted to create the whole website with news, forum and a wiki. I never learned so much in a short time about web developing as I did with this project (might also have to do with the fact that I didn’t know anything about it back then). I learned Linux, Apache, nginx, … just everything. The project died because we lost contact over the time.

OMICRON

World Leader in Innovative Power System Testing Solutions

2012: I had the opportunity to make my internship in the sixth semester of my Internet Technology studies at the FH JOANNEUM at OMICRON in Klaus in Vorarlberg. I created some TYPO3 extensions, fixed some other small things and improved the overall server performance of their web server a lot. I really liked it there, really a great place to work, especially for a guy like me who enjoys to work self-organized and autarkic.

Visit the website.

Treemotion

Freelancer

Since 2012: I help out with several programming things on many different websites.

Visit the website.

VIVATIER

Die Haustier Community

2008–2009: VIVATIER isn’t my project per se. I worked there as SEO manager, web developer and community manager. I managed it from the start till it reached around 10,000 registered users and a lot of monthly visitors. After I started studying I stopped working there.

Visit the website.

Wikipedia

The power of free knowledge

Since 2006: Wikipedia is of course not my personal project, but I love Wikipedia and I’ve done a lot there. I helped mainly in the SVG section of the German Wikipedia and Commons, but also created a few articles and other stuff. I haven’t done anything in a long time, mainly because I don’t have the time and the muse right now to help out.

Visit my profile page.

WebGL™ – 3D canvas programming

History, development and future

My first bachelor thesis deals with the development, history and possible future of WebGL (World Wide Web Graphics Library). WebGL is a royalty free 3D gra-phics application programming interface (3D-API) for web browser. It extends JavaScript in HTML5 canvas context and enables web browser to display 3D graphics without additional plug-ins.

At the beginning the history of 3D in the World Wide Web is described. Subsequently, the emergence of the WebGL standard will be elucidated, and the underlying technology briefly envisaged. Following various libraries and frameworks—so called WebGL wrapper—will be annotated. In subsequent chapters, two possible future declarative standards are presented and further explained. Before the final summary the main competitors of WebGL are briefly introduced.

At the end is the resume, in which a possible future of WebGL will be described, based on the personal impressions and experiences of the author in dealing with WebGL.

You can read the complete thesis online, please be aware that the text is written in German.

Read online (PDF 2.27 MB)

High performance and hardening

Configuration of virtual and root servers

The development of a web server configuration for small to large web projects is the focus of my second bachelor thesis. The resulting configurations are the basis for benchmarks and projections that serve as reference for other test results. The main focus of the settings is on speed, security and resource consumption.

The first part deals with various criteria to facilitate the selection of the right hosting product. The so developed decision characteristics determine the hardware and software of the test system. The next section is devoted to fully configure the server. After each major system intervention tests follow that prove the increase in speed by the changes. The last section deals with possible extensions that can increase speed and security. At the end a résumé follows, which recaps the final configuration and the test results are discussed in more detail.

You can read the complete thesis online, please be aware that the text is written in German.

Read online (PDF 613 KB)